Leave us your contacts and we’ll get back to you as soon as possible in order to organize a Zoom meeting to showcase the Triumf platform and discuss your questions.
The coronavirus pandemic causes uncertainty and it is expected that mental health disorders will peak both among children and adults. Traditional healthcare services are not currently accessible and there is an urgent need to deploy digital tools to mitigate the pandemic impact on behavioral health. Although not specifically in the risk group, all children are universally vulnerable to the mental burden of isolation, confusion, and worry about themselves or their close ones getting infected.
Estonian health technology startup Triumf Health that has created a mobile game platform for pediatric patients launched an extension to the platform to relieve the effect of COVID-19 crisis on children. The free public health app Triumf Health (Open) has been made available to all children aged 7-14 in Estonia and the UK, irrespective of their health condition, to offer immediate psychological support and deliver validated information on the virus. The content, which addresses common concerns and includes topics such as how to protect oneself and others, and how to self-manage during the outbreak has been created by child psychologists and health care experts. Triumf Health (Open) application is available for free on Google Play in Estonian, English and Russian. To play the game, registration of email is needed so an individual licence code can be allocated. The game will soon also become available on App Store and new languages will be added.
As the number of confirmed cases of novel coronavirus (COVID-19) continue to rise across the globe, governments, healthcare providers, and businesses are establishing drastic measures to manage the outbreak of the virus. At the same time, digital health industry has seen active mobilisation to meet the increased demand for digital care and support the management of COVID19. Health technology is seen as a huge contributor to overcoming the crisis. Here we give an overview of the utilisation of digital health during coronavirus and signpost readers to apps that help the general population and patients manage their health and wellbeing.
The coronavirus creates uncertainty and is temporarily changing nearly all aspects of daily living, which understandably can cause distress and anxiety. Although children are not specifically in the risk group, they are still affected by the crisis, already simply through the information load from media. For kids with underlying illness, the access to care is likely to be disrupted and heightened safety measures may need to be employed to ensure their already compromised health won’t suffer from further setbacks. Beyond the changes that can occur in disease management, all children are universally vulnerable to the mental burden of isolation, confusion, and worry about themselves or their close ones getting infected.
In the midst of the coronavirus pandemic, not only access to care is changing - without a choice, health care, in general, is being redefined. With that said, the crisis could result in an opportunity to bring connected health to the forefront and essentially reshape the future of healthcare like it was written also by Eric Wicklund in the mHealth Intelligence earlier in March.
We were honoured to have been interviewed by Research2Guidance last month where we gave a thorough overview of the journey and mission of Triumf Health. Based in Berlin, R2G provides market and competitor insights and strategy advice, whilst facilitating partnerships creation. Here we share part of the interview with our CEO Dr. Kadri Haljas, follow the link in the bottom for the full article.
2020 is already three months in and it’s safe to say the start of the year has been exciting for Triumf. Starting from the Estonian Start-Up Awards to receiving congratulations from Nasdaq on Times Square last month, we’ve received a great recognition for our digital health game for children. But in the background, we’ve been busy with business development, including grant applications, preparing for Latitude40 event in New York and temporarily expanding to Madrid Google campus. More below:
Delivering psychological and behavioural care through digital tools is emerging as an attractive avenue by which to detect mental illness and provide youth-friendly treatment. That said, there are various ways for delivering digital mental health interventions. In this post we draw out some of the ways and discuss what we believe to be important when developing digital health solutions for kids.
On Friday 14th February, Triumf Health received an amazing recognition from Nasdaq when the American stock exchange company congratulated us for our achievement at the EIT Health Catapult contest. The statement was released after Triumf won the audience award in the memory of honorable Alex Casta. We're proud to be the first Estonian startup to receive such an extensive coverage at Times Square, New York City.
There are various medical apps for parents, many of which can be beneficial throughout the child's development. Although helpful, these applications are rather generic with only very few solutions providing a personalised approach. Triumf app for parents fills this gap! In 2020, Triumf Health is launching an essential health app for parents. The aim of the mobile application is to give parents information about their child’s health and wellbeing and support their own self-efficacy. Learn how!
Triumf Health welcomes a new team member, who actually isn't new to our startup at all. He's been contributing to developing Triumf digital health platform for children since the start of the company and is now working full-time to help create healthier futures for ill children. Read more from Sander from below.
Are you a parent to a child with chronic illness, doctor interested in offering comprehensive care to your young patients or innovator curious about digital health in pediatric care, and want to find out exactly how Triumf health app fits into the patient journey? This blog post is for you.
Healthy lifestyle adoption already starts from childhood and increases the likelihood of living a healthy life as an adult. Technology has been proposed as an effective method for encouraging children to embrace healthy behaviours and the idea of using games to promote better health-related outcomes has gained significant interest (1). Here we discuss the definition, nature and effectiveness of serious games, digital solutions that are currently available for children, and how Triumf health app supports the behaviour change in ill children.
Rock Health and StartUp Health have released two back-to-back year-end reports on funding level and trends in health care innovation for 2019. With $13.7B in total funding across 727 deals (or $7.4B, 374 deals - Rock Health) , investors continue to show a steady commitment towards the sector, making 2019 the second most funded year in health care. Which were the most and least funded areas? Read further to find out:
The challenges around the detection and treatment of mental health problems offer a great opportunity for the augmentation of digital health, such as health apps, web and text messaging. The potential of digital medicine is even further strengthened given the fact that 75% of mental disorders onset during youth (15-24 years; 1) - an age group known for being digitally savvy. Furthermore, the last decade has seen a fundamental change in the way mental health is identified and treated as highlighted in the recent article by Uhlhaas and Torous (2019; 2).