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The change in lifestyle and nutrition in the society has been incredibly rapid and cardinal. In only one generation the childhood obesity rates have tripled. Statistics from Finland indicate that every third boy and every fifth girl aged 11 is overweight, at the same time one in three is overweight in the US. Alarmingly, obesity rates continue to rise among children and adults even though there are numerous intervention strategies developed to relieve this problem. Still, obesity continues to be the biggest challenge of 21st century and if this is not successfully handled, average life expectancy will decrease and the rate of lifestyle-associated diseases will increase. These estimates strongly emphasize the need to prioritize obesity prevention and treatment in this generation, which in turn allows us to shift the focus on the prevention of diseases. Our game helps kids with weight issues to find the motivation to control their weight, it helps them understand themselves better and teaches healthy behaviors that are necessary for all kids to stay well and energetic.
We offer engaging game environment to deliver our research-based content to educate, monitor and support kids who are overweight or obese. In Triumf game, players need to save the Triumfland city from the Disease Monster. They are partnering with the city doctor Victor on that quest and are assigned a sidekick who is always by the side of the player. The game can be considered as a digital intervention, it features a path for kids who are overweight. We have shown that the game is suitable for clinical context and can also be used at home.
Please request a free demo for more information on the Triumf mobile health game for kids who are overweight or obese. The solution is for kids aged 7-14 and is currently available in English, Russian, Estonian and Finnish.