News
Children’s mental health and wellness in focus
Explore the forefront of children's mental health technology with Triumf Health's blog, your premier destination for innovative mental health solutions for young minds. Dive into expert insights and practical tips on enhancing children's wellbeing through our award-winning game, Triumfland Saga. This game is designed not just to entertain but to empower and educate, making it a leading kids' wellbeing app. Our blog covers essential topics such as fostering resilience, promoting emotional balance, and managing stress effectively in children. Stay informed about the latest advancements in mental health games and how Triumfland Saga continues to revolutionize approaches to children's mental health. Join our community and be part of the transformative journey towards a brighter, healthier future for our children.
How to produce a great educational wellness game?
Some players might enjoy games with beautiful graphics and immersive worlds, while others might prefer games with deep and complex gameplay mechanics. Ultimately, the best game features will depend on what the player is looking for in a game. Do we know the secret sauce?
Why mental health plays a key role in schools?
Mental health services for schools refer to the provision of mental health support and resources to students, educators, and school staff. These services can include mental health apps (e.g. Triumfland Saga), assessments, counseling and therapy, crisis intervention, and education and training.
How can adults encourage children to engage in mental health?
How can we prevent the development of mental health disorders among children? Read our tips and tricks to promote mental health among children.
Games - the good and the bad
Are you aware of the benefits and risks of gaming? Read more from our blog post to take a deeper dive!
Addressing common issues related to excessive screen time
It's important for parents to set limits on screen time and to provide a variety of engaging and enriching activities, both on and off screens. One of the common issues related to excessive screen time is eye strain and other vision problems.
Why is it so popular to gamify mental health?
In the context of mental health, gamification can be used to create games or apps that are designed to support mental health and well-being. These games can be fun and enjoyable, and can provide a more engaging and interactive experience than traditional forms of mental health support.
Our CEO - Dr. Kadri Haljas, will give a talk at the European Forum of Young Leaders
Next week, on the 27th of April 2022 from 10.00 to 11.00 our CEO Kadri Haljas will give a talk at the European Forum of Young Leaders that will be happening alongside the European Economic Congress in Katowice, Poland.
The CEO of Triumf Health goes to Poland, Katowice for the European Economic Forum
Next week, on the 26th of April 2022 from 16.15 to 17.00 our CEO Kadri Haljas will participate in a debate at the European Economic Congress that will be held in Katowice, Poland.
Triumf Health is now a part of a Health Tech Without Borders to better help the children affected by the war in Ukraine
Estonian-based health-technology start-up Triumf Health is now a part of one of the most respected global health initiatives Health Tech Without Borders to better help the children affected by the war in Ukraine.
eKool supports Triumf Health
eKool is the biggest digital school management system used in Estonia that connects all the pupils, parents and teachers involved. eKool has placed our banners and instructions on how to download the Hero game on their website, so that all of their users can access our solution.
Our CEO in the newest Changemakers podcast episode
The new Changemakers podcast episode is out and our CEO Dr. Kadri Haljas has been interviewed for it. Read further to get the link to the episode and know what were the main topics discussed.
Our CMO’s interview on the ETV+ morning show about Triumf Hero game
Yesterday our Chief Marketing Officer Natali Kutsõk gave an interview on the ETV+ morning show about Triumf Hero mobile game that we have recently launched as a response to the mental health crisis due to the war in Ukraine and uncertainty all around Europe.
Let’s make mental health care a reality for all
Our Chief Impact Officer Liina Melanie Sarapik represented Triumf Health at this conference by the European Framework for Action on Mental Health 2021-2025 (EFAMH) through the pan-European Mental Health Coalition. You can read more about it in the blog post.
Breakfast with the President
This morning, the President of Estonia Alar Karis met with the top six young entrepreneurs in Estonia, as chosen by Eesti Kaubandus- ja Tööstuskoda and LHV, for breakfast and discussion. Our CEO Dr. Kadri Haljas was one of the President’s six guests and the only woman; Estonia may be a small country, but having breakfast with the president is nonetheless a big deal!
An even bigger deal is that during the presidential breakfast the discussion revolved around the importance of mental health! Dr. Kadri Haljas had the opportunity to tell the President about what we are doing at Triumf Health and as it turns out, he shares our mission and vision.
Innovation in treatment of depression
On Friday, 10. December 2021, a webinar about the use of innovation in the treatment of depression was hosted at Tehnopol, the largest science park in the Baltics. Our CEO Dr. Kadri Haljas was one of the main organizers as well as a panel speaker at the event, which drew a very large online audience.
Amazing conference experience: MWC Barcelona
It has been such a pleasure to attend the MWC Barcelona conference after a long break in taking part in physical conferences. What were the highlights of the conference for our delegation?
Best EdTech solutions to support children’s school performance
Mobile apps are changing the educational landscape. Most apps for the tablets and smartphones work to improve the educational experiences of students and teachers.
Top 5 health apps for children in 2021
It is inevitable that children in the modern society spend much of their free time on screen. Therefore, it seems reasonable try to provide a quality content which they are accessing on screen.
App therapy
Chronic disease treatment requires quite some discipline and it is not always easy for kids to follow the regimen rigorously. But technology helps us in forming a source of knowledge while improving patient's mood and experience.
Making a difference in the digital world
Setting out to reduce the risk of developing lifestyle-associated diseases and mental health conditions among children holds a great promise for the whole society.